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Shark WIP

A personal project I'm working on, inspired by the artwork from the Terran Trade Authority handbooks by Stewart Cowley. Modelled in 3DS Max as high and low-poly, textured using Substance Painter. This image rendered with Iray within Substance, the final destination for the model is an Unreal Engine powered VR experience / thingy.

The Shark (v1, WIP)

The Shark (v1, WIP)

Shark (v2, more rivets!)

Shark (v2, more rivets!)

Shark v2

Shark v2

Shark v2

Shark v2

Shark v2

Shark v2